Kubernetes has long been the default platform for distributed workloads, and writing your own
controller for it is now a matter of a few hours. The common path — Golang, using kubebuilder
on top of
controller-runtime
— gives you a project scaffold, types, and a reconciler. For typical
scenarios that is more than enough. But as soon as load grows or the controller starts behaving
in ways you did not expect, a whole class of edge cases shows up. Most of them trace back to
the same root cause: a fuzzy mental model of how controller-runtime
works inside. If you
write Kubernetes controllers in Go, this article should help you build a coherent picture and
avoid expensive surprises in production.
This article walks through the internals of controller-runtime
and, along the way, shows which
architectural decisions are baked into Kubernetes itself. The starting point is how
controllers actually read objects from the Kubernetes API.
A common misconception goes like this: r.Get()
inside Reconcile
queries kube-apiserver
directly; r.List()
returns a fresh, live view of the world; and after r.Update()
you can
re-read the object and immediately see the new state. In practice the model is the opposite:
controller-runtime
operates against a local copy of the data populated through list + watch.
Reads inside a reconciler cost almost nothing and do not load the control plane even at
hundreds of calls per second — but the price of this design is that a controller can quietly
consume gigabytes of memory, perform hidden O(n)
scans, and regularly trip over stale reads.
This post is aimed at engineers who already write controllers in Go with controller-runtime
but want to consolidate the pieces into a single mental model rather than carry around a bag
of isolated observations. The focus is the practical impact on production clusters: memory,
network traffic, read consistency, and reconciler behavior.
TL;DR
If you take only one idea from this article, take this:
r.Get()
and r.List()
inside a reconciler typically do not read from the API server. They
read from a local in-memory cache, which the manager warms up with list and then keeps
current through watch.
Almost every other property of the system follows from that one fact:
- Reads are cheap, but not strongly consistent immediately after a write.
- Writes go straight to the API server, not through the cache.
- The size of the local cache and the set of indexes directly drive memory consumption.
- An incorrectly written
List()
can silently turn into a linear scan over tens of thousands of objects. APIReader
is rarely needed — but in some places you really cannot do without it.
The rest of the article unpacks why this is so and how the model is wired underneath.
A bit of context: what a reconciliation loop is
To avoid arguments about terminology, start with the basic model.
A controller in Kubernetes lives inside a reconciliation loop: it continuously compares the desired state of an object with the actual state and tries to bring one in line with the other. The idea is described in the original architectural notes on Kubernetes. In practice it looks like this:
- A user or another controller mutates an object.
- An event lands in a queue.
Reconcile
reads the current state.- The controller decides what to create, update, or delete.
- The system produces a new event and the loop repeats.
What matters here is not that the controller "does something" — it is where it learns about changes from and where it reads state from. That is exactly where the cache comes in.
On a live cluster, the easiest way to see this in action is:
kubectl get pods --watch
In watch mode, kubectl
subscribes to the same event stream that controllers consume.
You create or delete a Pod and you see not a single "final" object but a chain of states: the
scheduler assigns a node, the kubelet updates status, other controllers contribute their
changes. Kubernetes controllers do not poll continuously — they consume an event stream and
maintain a local state that is kept current.
For a visual walkthrough, see Reconciliation loop pattern in visual representation, a talk that shows how the reconciliation loop plays out on a real Pod and the states it passes through.
Why the cache exists in controller-runtime
at all
Imagine the simplest possible controller:
func (r *Reconciler) Reconcile(ctx context.Context, req ctrl.Request) (ctrl.Result, error) {
var pod corev1.Pod
if err := r.Get(ctx, req.NamespacedName, &pod); err != nil {
return ctrl.Result{}, err
}
// ... meaningful logic ...
}
Looks straightforward. But what happens when you call r.Get
? Does it fire an HTTP request at
the API server? If it did, picture the scene: a dozen controllers, each issuing a get and
a list per reconcile, with hundreds of reconciles per second. The API server and etcd
would be writing each other farewell letters within minutes.
To prevent that, Kubernetes was built around a watch model rather than polling from the very beginning. The standard mechanism works like this: a client issues list once, gets a snapshot of the slice of the world it cares about, then subscribes to a stream of changes via watch and keeps a local copy current. Everything happens over a single long-lived HTTP connection, with no "what is in the world right now?" loop.
This idea has lived in client-go
since the very first controllers in
kube-controller-manager
. controller-runtime
wraps it in a friendly framework so
that you do not have to glue Reflector
, DeltaFIFO
, and Indexer
together yourself (more
on those below).
So when people talk about "the controller-runtime cache", they are not talking about a clever optimization. They are describing the foundation of the entire model: you read from memory, you write to the API server, and you receive feedback through a watch.
The rest of this article walks through how each piece is wired up.
Glossary
A few terms collected up front, so you do not have to jump back and forth later. Skim or skip if any of them are already familiar.
GVK (GroupVersionKind) — the triple that uniquely identifies an API type in Kubernetes: group, version, and kind, for example
apps/v1/Deployment
. Almost every API incontroller-runtime
works in terms of GVK rather than the name you would type inkubectl
(such asdeployments
).resourceVersion — a monotonic counter that the API server tracks automatically, and that gets increased every time an object gets updated. Although it's a decimal number, the field is represented as a string. Resource versions serve two main purposes. The first one, you can use them for optimistic concurrency control (for example: on update, the API server checks that the
resourceVersion
you provide matches the one inetcd
, otherwise it returns409 Conflict
). The second place you are going to see resource versions in your controller is to resume a watch. Read watch bookmarks to learn more.Manager — the
ctrl.Manager
object incontroller-runtime
. This is what your controller constructs inmain.go
and runs throughmgr.Start(ctx)
. It orchestrates everything: it owns the shared cache, builds the client, starts controllers, webhooks, the healthz endpoint, and other runnables. A single process usually has exactly one manager, with many controllers living inside it.Informer — an entity from
client-go
that maintains a watch on a single GVK, keeps an indexed local store, and dispatches events to subscribers. Incontroller-runtime
an informer is created automatically when you registerWatches(...)
or perform the firstGet
/List
on a given type.Store — the in-memory backing store of an informer, where the objects themselves live. Each informer in
controller-runtime
has its own store.ResourceEventHandler — an interface with three methods:
OnAdd
,OnUpdate
,OnDelete
. The informer calls them for every event delivered through DeltaFIFO. The store is updated in lockstep with the handler invocation, so a handler already sees the latest version of the object in the indexer. Subscribers (your controllers) register handlers like this and learn about changes through them.workqueue — a queue of object keys (
namespace/name
) with deduplication and rate limiting. On every event the controller enqueues a key; workers pop keys one at a time and hand them toReconcile
as actrl.Request
.Predicate — a controller-side filter. A predicate decides whether an event should be enqueued at all (for example, "react only to changes in
spec
, ignorestatus
").
With those in hand, you can dive in.
Anatomy: what lives under the cache package
If you peek into sigs.k8s.io/controller-runtime/pkg/cache
, you will see that it is a thin
wrapper over k8s.io/client-go/tools/cache
. The same primitives that power the rest of
Kubernetes live underneath:
Reflector — keeps a watch open against the API server and writes incoming changes into a queue as deltas. A delta is a record of the form "object X received an
Added
/Updated
/Deleted
event, and here is its new version". Effectively a single line in a change log.DeltaFIFO — the queue that holds those deltas. Per
namespace/name
key it accumulates the list of things that happened to that object, in order.Indexer (Store) — the in-memory object store, plus the indexes built over it.
SharedIndexInformer — the conductor that ties everything together and dispatches events to subscribers — your controllers and any other observers.
At a glance the pipeline looks like this:
Now walk through each link.
Reflector and resourceVersion
The Reflector is the only component that talks to the API server directly. It has exactly two jobs: do a single list at startup, then keep a watch open from there on.
This is where the resourceVersion
earns its keep. Along with the list of objects, the API
server returns the version at which the snapshot was produced. The Reflector then says to the
API server, "open a watch from version X", and receives a stream of events for everything
that happened after that version. That is the basis of consistency: there is no risk of
missing an event between list and watch, because watch resumes exactly at the point
where list ended.
If the connection drops, the Reflector reconnects with the last known resourceVersion
. If
the API server replies with 410 Gone
("that version is no longer in the history, you are
too far behind"), the Reflector performs a fresh list and starts over. This is called a
relist, and it does not happen on a schedule — only in those failure scenarios.
DeltaFIFO: a queue of deltas
This piece is worth pausing on. DeltaFIFO
is the buffer between the Reflector and the rest of
the informer. Its input is a stream of events from the API server; its output is the same
events, but grouped by key and in strict order.
More precisely, DeltaFIFO solves three problems:
- It preserves order. Whatever stream of changes flows in for
default/my-deploy
, the consumer sees the same ordering the API server delivered. - It groups by key. All deltas for a single
namespace/name
accumulate in one slot.Pop()
returns not a single delta but a slice of every delta accumulated under that key — the consumer sees, in one shot, everything that has happened to the object since the last call. - It deduplicates selectively. The built-in
dedupDeltas
function collapses consecutiveDeleted
deltas for the same key, so two delete events do not turn into two separate processing rounds.
An important caveat: DeltaFIFO does not merge consecutive Added
or consecutive Updated
deltas. Collapsing every intermediate state into a single final one is, in general, not its
job.
A worked example. Suppose three events for object default/my-deploy
arrive in quick
succession:
Added
— the Deployment is created (say, withspec.replicas=1
).Updated
— somebody bumpsspec.replicas
to2
.Updated
— and immediately to3
.
DeltaFIFO places all three deltas into the slot keyed by default/my-deploy
. Pop()
returns
them as a single slice, and sharedIndexInformer.HandleDeltas
walks through them in order:
first OnAdd
, then two OnUpdate
calls (one for the intermediate 1→2
transition and one
for the final 2→3
). The event handler runs three times, no shortcuts.
There is per-object deduplication, but not in DeltaFIFO — it lives one layer up, in the
controller's workqueue. The mechanic is straightforward: for each delta from DeltaFIFO, the
controller's event handler extracts the namespace/name
key from the object and enqueues
it. Re-inserting the same key silently coalesces with the existing entry; the workqueue does
not care about the object itself.
A concrete picture: you create a Pod. Within a second or two a flurry of Updated
deltas
arrives — the scheduler assigns a node, the kubelet sets Pending
, then ContainerCreating
,
Running
, Ready
. Five deltas in a row, and the event handler fires on every one of them —
but throughout this window the workqueue holds a single entry with the key default/my-pod
.
By the time Reconcile
pops it, the cache already holds the final state, and Reconcile
runs once.
So you get two layers with cleanly separated responsibilities:
- DeltaFIFO — an ordered queue of deltas, grouped by key, with deduplication only for
consecutive
Deleted
events. Its job is to deliver change facts to consumers in the right order. - workqueue — a queue of keys with proper deduplication and rate limiting. This is the layer that collapses "ten updates in a row → one reconcile".
If you keep that two-layer picture in your head, it becomes clear why a flood of events against a single object barely affects controller throughput — the workqueue absorbs them.
Indexer: the local copy of the cluster
The Indexer (also known as ThreadSafeStore
) is the local copy of the cluster. Underneath
it is a plain map[string]interface{}
keyed by namespace/name
, plus a mutex, plus a
dictionary of registered indexes (covered in their own section below).
Yes — at heart it is a map in memory. No B-trees, no LSMs. That is precisely why a cache-hit
r.Get
costs microseconds: it is a map lookup followed by a copy of a Go struct.
SharedIndexInformer and subscriptions
A SharedIndexInformer fuses Reflector, DeltaFIFO, and Indexer together and exposes two interfaces to the rest of the world:
- Read objects directly from the indexer.
- Register a
ResourceEventHandler
and receive notifications for every event coming out of DeltaFIFO —OnAdd
,OnUpdate
,OnDelete
. The store is updated in lockstep with the handler call, so by the time your handler runs, the indexer already reflects the new state.
"Outside" here means your controllers. When a controller registers Watches(...)
, under the
hood it asks the informer: "add a handler that, on every change, enqueues the key into my
workqueue". The controller's workers then pop keys one at a time and call your
Reconcile(ctx, ctrl.Request{NamespacedName: ...})
.
The keyword in the name is Shared. The manager creates one informer per GVK, and every controller, webhook, and event source within that manager subscribes to it:
In other words: an informer is the thing that subscribed to Pods once, holds them locally, and serves every interested party in the process. From the API server's perspective, that is one list and one watch per GVK, regardless of how many reconcilers live inside your process.
What happens at startup and on the very first r.Get
Step by step, here is what happens between the moment the manager starts and the first
r.Get
inside your reconciler:
- The manager's
mgr.Start(ctx)
brings up every registered informer. - For each GVK, the Reflector performs a full list of every object that falls within your scope.
- The list response is loaded into the informer's store, registered indexes are rebuilt,
and the informer's
HasSynced()
flag flips totrue
. - After that, a watch is opened starting from the
resourceVersion
returned by list. - Only then does the controller start invoking
Reconcile
— specifically, oncecache.WaitForCacheSync
has returnedtrue
for every source it owns. Until that point, workers do not drain the workqueue, even if events have already started piling up.
So in controller-runtime
, "the reconciler is running but the cache is still empty" is
not a state you can ever observe by construction. The warm-up always happens up front,
never lazily.
What happens during the first r.Get
? Suppose your reconciler contains:
var obj appsv1.Deployment
err := r.Get(ctx, req.NamespacedName, &obj)
Under the hood it boils down to roughly this:
item, exists, err := indexer.GetByKey("default/my-deploy")
if !exists {
return apierrors.NewNotFound(...)
}
// DeepCopy into obj
No HTTP, no TLS, no protobuf serialization, no etcd
. A map lookup, a struct copy, return.
Microseconds.
To repeat, because it matters: even the very first Get
in the controller's lifetime reads
from a fully warmed-up, fully indexed snapshot. There is no "first time slow, then fast".
Note: This applies specifically to mgr.GetClient()
. If for some reason you need to
read objects before mgr.Start()
(for example, during initialization), use
mgr.GetAPIReader()
, which goes straight to the API server. More on this later.
Client ≠ Cache: read from memory, write to the API server
Another point that often gets lost. client.Client
in controller-runtime
is a composite
object:
- Reads (
Get
,List
) go through the cache. - Writes (
Create
,Update
,Patch
,Delete
,DeleteAllOf
) go straight to the API server.
This is not a hack — it is a deliberate design choice:
- Reads are frequent; they should be cheap.
- Writes are rare; they should be exact.
- Writing through the cache would invite split-brain — the local copy thinks the change went through, while the API server has already rejected it.
It is worth dwelling on "should be exact". This is where resourceVersion
shows up again.
When you read an object from the cache, you do not get its current state in etcd
— you get
the state as the Reflector last observed it. That state carries a resourceVersion
. You then
mutate the object and call r.Update(ctx, &obj)
. The request goes to the API server right
now, and the API server checks:
- Does the
resourceVersion
in your PUT match theresourceVersion
inetcd
? Yes — write it. - No,
etcd
already has a newer one? Reply with409 Conflict
— somebody beat you to it.
This is optimistic concurrency control. No real locks are taken; everybody writes in
parallel; but only one of the racing Update
calls wins — the one that arrives with the
current version. Everyone else gets a 409
and is expected to re-read and try again.
Why does this matter for the cache? If you naively send a PUT with "your" resourceVersion
from the cache and somebody has updated the object since you read it, you will get 409
.
That is not a bug. It is exactly the protection the system is supposed to give you.
Writing without the resourceVersion
check (via Patch
without an optimistic lock, or via
Server-Side Apply) is also possible, but that
is a separate conversation.
The "write → visibility" cycle now looks like this:
Between "you executed Update
" and "the cache reflects the new state" there is a
microscopic window, on the order of milliseconds. Inside that window, an r.Get
for the
same object returns the previous version. The next section is essentially a list of mistakes
that grow out of that window.
Common mistakes that everyone makes
Mistake 1: expecting read-after-write
A familiar pattern:
obj.Spec.Replicas = ptr.To(int32(5))
if err := r.Update(ctx, &obj); err != nil {
return ctrl.Result{}, err
}
// re-read and confirm it is now 5
var fresh appsv1.Deployment
_ = r.Get(ctx, key, &fresh)
fmt.Println(*fresh.Spec.Replicas) // surprise: 3
This is not a controller-runtime
bug. It is a property of an eventually consistent system:
the cache catches up asynchronously, through the watch.
The right pattern is to never rely on instant freshness. Reconcile
must be idempotent and
must always look at the current state. If it does not match the desired state, the next
reconcile fixes it. You do not need to "wait 100ms" or "re-trigger". You need to write the
logic so that one or two extra invocations break nothing.
If you genuinely need guaranteed freshness — for example, in a validating webhook where you
cannot afford to act on stale state — that is what APIReader
is for. More on this
shortly.
Mistake 2: DeepCopy
and who owns the memory
To make sense of this, a quick word on event mechanics inside a controller. When you register
a source via Watches(...)
, two layers sit between the indexer and your Reconcile
:
- Predicate — the filter. It looks at an event (
CreateEvent
,UpdateEvent
,DeleteEvent
,GenericEvent
) and decides whether to pass it through. - EventHandler — the transformer. It receives the object and turns it into one or more
ctrl.Request
values that go into the workqueue. The classicEnqueueRequestForObject
enqueues thenamespace/name
of the current object.
Here is the critical part. Predicates and handlers receive the same objects that live in
the informer's shared store. The same *corev1.Pod
is seen by every controller subscribed
to Pods.
Because Go has no immutable structs, nothing prevents you from doing
pod.Labels["foo"] = "bar"
directly inside a handler. Historically, Get
and List
returned a pointer into the store as well, with predictable consequences: somebody patched a
status "for convenience" in one controller and broke the world view of an unrelated
controller next door.
Today, controller-runtime
performs a DeepCopy
on Get
and List
by default. The simple
rule:
- Anything you receive from
r.Get
/r.List
is yours; mutate freely. - Anything you receive in a
Predicate
or anEventHandler
is shared, not yours. If you must mutate it, callobj.DeepCopy()
first; otherwise you are silently corrupting the cache for every other controller subscribed to the same type.
A concrete review heuristic: if predicate.Funcs{UpdateFunc: ...}
or
handler.EnqueueRequestsFromMapFunc(...)
contains expressions like
e.ObjectNew.SetLabels(...)
or obj.Status.X = Y
, stop and ask whether a DeepCopy
is
missing before that mutation.
Mistake 3: resync is not relist
An informer has a resyncPeriod
parameter (10 hours by default in controller-runtime
), and
many people read it as "rebuild the cache from the API server every N hours".
It does not. A resync does not perform a list. It re-emits everything currently in the
indexer back through DeltaFIFO as Sync
deltas, and the informer processes them as usual,
calling OnUpdate(old, old)
for each object. This gives a controller that has somehow
missed its reconcile window (a stuck worker, a dropped handler) a chance to see the world
again. It generates no traffic to the API server.
A real relist
happens only in two cases: when the watch died with 410 Gone
, and when
you explicitly recreate the informer.
Mistake 4: do not confuse RequeueAfter
with a timer
A small note that often saves time. Sometimes you want to wait inside a reconciler — "we
just called the provider's API; if it is not ready yet, retry in a minute". The temptation is
to spin up time.Sleep
or your own goroutine.
Resist it. controller-runtime
already provides a built-in mechanism:
return ctrl.Result{RequeueAfter: 30 * time.Second}, nil
The controller puts your req
back into the workqueue with a delayed trigger 30 seconds out.
If a real event for the same object arrives within that window, the reconcile fires
immediately, without waiting for the timer (the key is deduplicated in the queue). This is
both cheaper and more correct than a hand-rolled timer: you do not hold a worker, and you do
not risk missing a real event.
There is also ctrl.Result{Requeue: true}
— enqueue immediately, subject to the rate
limiter.
cache + index = almost SQL
Now you get to what is, arguably, the most useful capability of the cache — and the one most controllers leave unused.
By default, a List
from the cache looks like this:
var pods corev1.PodList
_ = r.List(ctx, &pods)
for _, p := range pods.Items {
if p.Spec.NodeName == "node-1" {
// do something
}
}
It works — until the cluster has 50,000 Pods and reconciles run hundreds of times per
second, at which point the controller is shuffling the same half-gigabyte of pointers back
and forth on every trigger. O(n)
per reconcile.
The Indexer in client-go
can do much better. You declare up front which field you want to
index on:
// Index by spec.nodeName for Pods
if err := mgr.GetFieldIndexer().IndexField(
ctx,
&corev1.Pod{},
"spec.nodeName",
func(obj client.Object) []string {
pod := obj.(*corev1.Pod)
if pod.Spec.NodeName == "" {
return nil
}
return []string{pod.Spec.NodeName}
},
); err != nil {
return err
}
Two things about that call are worth making explicit, because the tidy example hides them behind a convention.
The index name is arbitrary. That second argument, "spec.nodeName"
, is only a
string key the index is registered under. controller-runtime
does not parse it as
JSONPath and does not check it against the object's schema — you could write "by-node"
or "xyzzy"
and it would behave identically. The only rule is that the exact same
string comes back in MatchingFields
at query time. Naming the index after the field it
happens to read is a readability convention, nothing more.
The indexed value is computed, not read. The function returns whatever strings you
build; they need not be the verbatim contents of any single field. You can lowercase a
value, join several fields into one composite key, bucket a timestamp (the time-bucket
trick below does exactly this), or emit a string that appears nowhere in the object
literally. Whatever the function returns becomes a key in the inverted dictionary, and a
MatchingFields
lookup for that exact key is what finds the objects again. The only
constraint is that the value has to be derivable from the object you are indexing.
What is an inverted index? The term comes from search engines. Normally you have
documents and each document has a list of words in it. "Inverted" means the relationship is
flipped: a dictionary in which the key is a word and the value is the list of documents that
contain it. Same idea here: the key is the value of a field (for example, node-1
), and the
value is the list of object keys whose field has that value:
map["node-1"] = {"default/pod-a", "kube-system/pod-b", ...}
map["node-2"] = {"default/pod-c", ...}
What the indexer does:
- On every incoming event (
ADDED
,MODIFIED
,DELETED
), the indexer runs the object through your indexing function, gets back the set of index keys, and updates the inverted dictionary. If a Pod migrates fromnode-1
tonode-2
, thenode-1
key loses its reference to it and thenode-2
key gains one. - By the time you call
List
, the index is already current. You do not pay for a rebuild at query time — no scan over all objects, no dictionary reconstruction. All the work was done up front, at the moment the object changed.
And now you can write:
var pods corev1.PodList
_ = r.List(ctx, &pods,
client.MatchingFields{"spec.nodeName": "node-1"},
)
This is not "fetch the full list, then filter". It is a lookup in the inverted index → a ready set of keys → a fetch of the corresponding objects. A different code path entirely.
The comparison to SQL is more accurate than it might look at first:
| SQL | controller-runtime |
|---|---|
CREATE INDEX idx_node ON pods(node_name) | IndexField(&Pod{}, "spec.nodeName", fn) |
SELECT * FROM pods WHERE node_name = 'node-1' | List(&pods, MatchingFields{"spec.nodeName": "node-1"}) |
SELECT * FROM obj WHERE owner_uid = $1 | List(&list, MatchingFields{"metadata.ownerReferences.uid": uid}) (requires an IndexField for that field) |
Note the last row: MatchingFields
does not make magic out of thin air. For every field
you want to look up via MatchingFields
you need a corresponding IndexField
registered
during manager setup. Without one, controller-runtime
rejects the query and returns
an error.
A few things worth keeping in mind:
Equality only. No range queries, no
LIKE
, no sorts, no aggregates. If you need "everything older than five minutes", either do a regularList
and filter in code, or use a time-bucket trick: instead of indexing the precisetime.Time
, index a rounded value (for example,now.Truncate(5*time.Minute).Format(...)
). You can then select objects by a specific window.MatchingLabels
is not an index. Many people assume that since label-based lookups are so common, there must be an optimization for them. There is not —ThreadSafeStore
keeps no separate label dictionary.When you call
List(..., MatchingLabels{...})
, the controller honestly walks every cached object of the given type and checks each one against the selector. That isO(n)
, exactly whatIndexField
is supposed to save you from.The API server itself supports filtering the event stream by a specific label selector. To make that effective in your controller, you have to optimize at the cache population stage, via
cache.ByObject{Label: ...}
, not at the read stage. This is covered in the next section on selective caches.And if you need a fast lookup by a specific label across already cached objects, register an
IndexField
for that label by hand. That works.An index costs memory. Every index is an extra dictionary keyed by every object. Do not index everything in sight speculatively.
You can only index data that is in the object itself. You cannot index a Pod by "has a related PVC with such-and-such flag". Either store that bit in the Pod itself, or index the PVC, not the Pod.
Note: An index is built at registration time and is populated as part of the initial
list. By the time the first Reconcile
runs, both Get
and List
with MatchingFields
work correctly — the index is not built lazily.
Selective cache: do not pull the whole cluster into your controller
By default, an informer pulls every object of its type from every namespace. For Pod, Secret, ConfigMap, and Event in a large cluster, that is a multi-gigabyte surprise delivered on the first list at startup.
It hurts especially with:
- Secrets, because Helm stores release state in them (
helm.sh/release.v1.*
), and those secrets are often a hundred kilobytes each. v1.Node
objects, whosestatus.images
field carries a list of every image that has ever landed on the node — tens of kilobytes per node in busy clusters.- Events, which can be very numerous and which you almost certainly do not need cached at all.
In controller-runtime
, caching policy lives in cache.Options
, passed when constructing
the manager:
mgr, err := ctrl.NewManager(cfg, ctrl.Options{
Cache: cache.Options{
ByObject: map[client.Object]cache.ByObject{
// Cache Secrets only from your own namespace, and only by label
&corev1.Secret{}: {
Namespaces: map[string]cache.Config{
"my-controller": {},
},
Label: labels.SelectorFromSet(labels.Set{
"app.kubernetes.io/managed-by": "my-controller",
}),
},
// Cache all Pods, but trim noise on the way into the store
&corev1.Pod{}: {
Transform: func(obj any) (any, error) {
pod := obj.(*corev1.Pod)
pod.ManagedFields = nil
return pod, nil
},
},
},
},
})
A subtle point: this is a manager-level setting and it affects every controller in the process that reads the corresponding type. If you narrow the cache for Secrets to a single namespace and another controller in the same binary needs all secrets in the cluster, that controller will not see them. Before you tighten the scope, audit who else is reading the type.
A short tour of the options:
Namespaces
restricts the visible scope. If your controller only manages its own namespace, there is no reason to keep other people's objects in memory.Label
/Field
become parameters of the watch itself. The API server only sends matching objects, saving network and memory.Transform
is invoked before the object lands in the store. It is the perfect place to dropmanagedFields
, oversizedannotations
, or the binarydata
of ConfigMaps that you do not need.DefaultLabelSelector
/DefaultNamespaces
apply the same restriction globally, when every type needs the same scope.
Caveat: A selector limits what is cached, not what exists. If an object does
not match your selector, then as far as your controller is concerned, it does not exist in
either Get
or List
. This bites people: somebody mislabels a single Secret and then
spends half a day figuring out why their controller "cannot see it".
Metadata-only: when spec
and data
are not needed
A separate pattern: you need to know that an object exists, but you do not need its spec
or
data
. Typical examples: a controller that waits for a Secret with a particular name to
appear but never reads it; one that counts PersistentVolume objects by the
topology.kubernetes.io/zone
label; one that reacts to ConfigMap objects in a namespace
by name and does not care about contents.
Caveat: PartialObjectMetadata
by definition gives you nothing from spec
or
status
— only ObjectMeta
. So you cannot filter through it on spec
fields (such as
a PersistentVolume's storageClassName
or a Pod's nodeName
); those fields do not
exist in the local copy. Everything covered by metadata-only is labels
, annotations
,
ownerReferences
, finalizers
, creationTimestamp
, and the rest of metadata
.
For this case there is PartialObjectMetadata
:
var list metav1.PartialObjectMetadataList
// Note: Kind is the singular ("Secret"), not "SecretList".
// controller-runtime infers the list shape from the variable type.
list.SetGroupVersionKind(schema.GroupVersionKind{
Group: "",
Version: "v1",
Kind: "Secret",
})
if err := r.List(ctx, &list, client.InNamespace("my-ns")); err != nil {
return err
}
Under the hood this is a separate watch that asks the API server for metadata only. The
store keeps such objects without Data
, Spec
, or Status
— only ObjectMeta
. For
Secrets the memory difference can reach an order of magnitude.
APIReader: when the cache is not enough
mgr.GetAPIReader()
returns a client.Reader
that goes straight to the API server, around
the cache. When you actually need it:
- Validating webhooks, where the freshness of the object is critical. The cache in
another process may be lagging at that very moment, and you would block a legitimate
Update
. - A one-off read of a resource for which you do not maintain an informer. Spinning up a watch for a single operation is expensive.
- Reads before
mgr.Start()
, for instance during initialization. The regularmgr.GetClient()
returns nothing useful at that point. - Paginated traversal of large result sets through
client.Limit
/client.Continue
. The cache-backed client ignores those parameters and always returns the full result set from the in-memory store; to actually page through the API server, you needAPIReader
(or a direct client of your own).
The price is a real network request. One thing to avoid: do not build "look in the cache, and if missing, fall back to the API" logic. That is exactly the split-brain pattern the cache is meant to protect you from.
Disabling the cache for a type entirely
If you do not need a local cache for a given type at all — say, the type is "fat", read
rarely, and the list + watch overhead is not worth paying — you can tell the manager not to
cache it. This is configured through client.Options.Cache.DisableFor
:
mgr, err := ctrl.NewManager(cfg, ctrl.Options{
Client: client.Options{
Cache: &client.CacheOptions{
DisableFor: []client.Object{
&corev1.Secret{},
},
},
},
})
With this configuration, mgr.GetClient().Get(...)
and List(...)
for Secret go straight
to the API server, bypassing the cache. No informer is started for that type, which means no
list at startup and no permanent memory pressure from a store. This is a more radical
alternative to APIReader
: where APIReader
is reached for ad hoc, individual requests,
DisableFor
turns the cache off for the type wholesale.
Real-world projects use this. Several established CNCF operators disable caching on Secrets, both to save memory and to avoid hammering the API server with a large list at startup.
Aside: If you want to avoid a watch on the API server entirely, you can feed the
controller events from a source of your own design, bypassing list + watch. In
controller-runtime
this is done with WatchesRawSource
/ source.Channel
: you can wire
the controller to events from any place — an internal queue, a kubelet, a custom watch.
Niche, but a perfectly valid pattern when the API server should not be touched.
Good practices
A short checklist worth running through before you ship a controller into a live cluster:
- Constrain cache scope (
Namespaces
,Label
,Field
selectors), especially for "fat" types: Secret, ConfigMap, Event, Pod, Node. - Add a
Transform
for objects whose heavy fields you do not need —ManagedFields
alone consume a noticeable share of memory. - Add an
IndexField
for everyList
that usesMatchingFields
. No index means a hiddenO(n)
scan on every reconcile. - Do not mutate objects you receive in an
EventHandler
or aPredicate
without a priorDeepCopy
. Mutations to the store break neighboring controllers silently and persistently. - Make
Reconcile
idempotent. It must behave correctly even if it is invoked five times in a row with no real change. - Do not expect read-after-write from the cache immediately after
Update
. The cache lags during that window. - When you need freshness (webhooks, initialization, one-off reads), use
APIReader
, not the regular client. - Use
PartialObjectMetadata
for types where you only need metadata. It can save gigabytes. - Do not call
mgr.GetClient()
beforemgr.Start()
. The informer is not yet warm, the store is empty, and you will get eitherNotFound
or an emptyList
and then spend half a day investigating why an object "disappeared". - For deferred actions, use
RequeueAfter
, nottime.Sleep
and not your own goroutines.
Wrapping up
In one breath:
- The cache in
controller-runtime
is not an optimization, it is the operating model. Under the hood it isReflector
+DeltaFIFO
+Indexer
— exactly the same primitives that power Kubernetes itself. r.Get
andr.List
go to memory;Create
,Update
,Patch
, andDelete
go straight to the API server. Feedback flows in through the watch.IndexField
plusMatchingFields
turn the cache into a near-complete query engine with inverted indexes.Namespaces
, selectors,PartialObjectMetadata
, andTransform
are the levers that control how much memory and traffic you actually consume.APIReader
is the emergency exit for cases where you genuinely need the freshest version of an object.
And the single sentence to remember: r.Get
inside a reconciler does not call the API
server. Ever. Not even the first time. Once that becomes a reflex, half the questions on
controller code reviews answer themselves.
Facts Only
controller-runtime uses a local in-memory cache populated via list and watch operations.
r.Get() and r.List() read from this local cache.
r.Update(), r.Create(), r.Patch(), and r.Delete() send requests directly to the API server.
The Reflector performs an initial list and then maintains a watch using resourceVersion.
DeltaFIFO stores events grouped by key and maintains order.
The workqueue deduplicates object keys to collapse multiple events into a single reconcile.
Indexer (ThreadSafeStore) stores objects in a map keyed by namespace/name.
SharedIndexInformer coordinates the Reflector, DeltaFIFO, and Indexer.
IndexField creates inverted indexes for O(1) or O(log n) lookups via MatchingFields.
cache.Options allow limiting cache scope via Namespaces, Label, or Field selectors.
PartialObjectMetadata allows caching of ObjectMeta without spec or status.
APIReader provides a direct path to the API server bypassing the cache.
Executive Summary
Kubernetes controllers built with controller-runtime operate on an eventually consistent model where reads are served from a local in-memory cache and writes are committed directly to the API server. This architecture prevents the API server from being overwhelmed by high-frequency read requests, but introduces a propagation delay between a write operation and its visibility in the cache.
To manage memory and performance, developers can implement selective caching using namespace or label selectors, employ transforms to strip unnecessary data, or use metadata-only objects. While the standard client provides efficient cached access, the APIReader is necessary for scenarios requiring strong consistency, such as validating webhooks. Performance optimization further relies on the use of IndexFields to avoid linear scans during List operations, effectively turning the local cache into a queryable engine.
Full Take
This is educational content designed to bridge the gap between a high-level API and the underlying distributed systems reality. It serves as a corrective to a common mental model—where developers assume a synchronous request-response cycle—by replacing it with a model of asynchronous state synchronization.
The core strength of this guidance is its focus on the "levers" of resource management. By highlighting the memory costs of "fat" types like Secrets and the CPU costs of O(n) scans, it shifts the developer's perspective from purely functional logic to operational sustainability. The "Yes, and..." extension here is to consider the trade-offs of this architecture: the system trades immediate consistency for extreme scalability. This is a fundamental Kubernetes design choice that echoes the CAP theorem, prioritizing availability and partition tolerance over consistency for the control plane's read path.
A generative question for further exploration: If the cache is the primary source of truth for a controller, how does the system handle "ghost" states during massive cluster churn or API server instability? Furthermore, as clusters grow to tens of thousands of nodes, does the "one informer per GVK" model eventually become a bottleneck regardless of selective caching?
Counterstrike Scan: A hypothetical influence campaign would use this technical complexity to argue that Kubernetes is "too complex for the average engineer" to promote a proprietary, simplified alternative. The actual content does not match this; it empowers the user with transparency and specific optimization techniques.
Sentinel — Human
The article provides a deep, technically accurate, and well-structured explanation of the controller-runtime caching mechanism, relying on established Kubernetes primitives to build its argument.
