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Interview with Miqdad Asaria: “Board games can help us think differently about climate change”
Reporting by LSE European Politics and Policy (EUROPP)Read the original at blogs.lse.ac.uk
Executive Summary
Facts Only
* Climate change involves questions about the carbon cycle interacting with social systems globally.
* Board games provide an accessible way to engage with these ideas and encourage big thinking about change.
* Games like Monopoly encourage resource hoarding, extraction, and destruction of commons.
* The original version of Monopoly was used to teach how not to live.
* Changing the rules of a game offers a way to think about living in a better world.
* Climate change is presented as a social problem related to economic organization rather than a technological one.
* Different people experience climate change differently based on social position (e.g., indoor vs. outdoor heat).
* Geoengineering involves pumping chemicals into the atmosphere to reflect sunlight and cool the planet.
* The Pinatubo event involved sulfur dioxide release that cooled the Earth.
Full Take
From the original · LSE European Politics and Policy (EUROPP)
In an interview with Sophie Mallett, Miqdad Asaria discusses why we need to fix society to protect the environment and how board games can help us think big about climate change. How can board games help us think about climate change?Read the full story at blogs.lse.ac.uk
